by DAVID JAGNEAUX • APRIL 13TH, 2017 Immersion and presence have become little more than annoying buzzwords in the VR community. However, that overuse from the past year is driven mostly by a fascination with the emerging technology its associated with — it’s absolutely accurate. The first time I blasted off in a ship while playing EVE: Valkyrie or got behind the wheel of a super-powered automobile in Project Cars while wearing an HMD will forever be burned into my memory. VR has the transportive power of wish-fulfillment unlike most forms of technology and when you pair that with simulation experiences it can really transport you. One of my favorite demos I’ve tried recently was playing Project Cars 2 on a full setup complete with a racing wheel, pedals, and large seat rig with haptic force feedback. It really felt like I was driving a car, skidding around corners, and slamming into walls. They even had me strap in with a seat belt. Naturally, taking that level of simulation to the...